Нет описания правки |
Нет описания правки |
||
Строка 232: | Строка 232: | ||
-- Исправляем вывод rate - теперь используем правильное поле | -- Исправляем вывод rate - теперь используем правильное поле | ||
local rate = v.rate or 1.0 | local rate = v.rate or 1.0 | ||
out = out .. "<b>" .. | |||
-- Получаем локализованное название группы метаболизма | |||
local groupName = k | |||
if p.status and p.status[k] and p.status[k].name then | |||
groupName = p.status[k].name | |||
end | |||
out = out .. "<b>" .. groupName .. "</b> (" .. tostring(rate) .. " единиц в секунду)\n" | |||
-- Генерируем эффекты для этой группы | |||
local effectsText = p.geneffectlist(v.effects or {}, frame, rate) | |||
out = out .. effectsText | |||
out = out .. "\n" | |||
end | end | ||
return out | return out | ||
Строка 245: | Строка 256: | ||
if effectId == "HealthChange" then | if effectId == "HealthChange" then | ||
out = out | out = out .. p.genhealthchange(w, rate, frame) .. "\n" | ||
elseif effectId == "AdjustReagent" then | elseif effectId == "AdjustReagent" then | ||
out = out | out = out .. p.genadjustreagent(w, rate, frame) .. "\n" | ||
elseif effectId == "FlammableReaction" then | elseif effectId == "FlammableReaction" then | ||
out = out | out = out .. p.genflammablereaction(w, frame) .. "\n" | ||
elseif effectId == "AdjustTemperature" then | elseif effectId == "AdjustTemperature" then | ||
out = out | out = out .. p.genadjusttemperature(w, frame) .. "\n" | ||
elseif effectId == "GenericStatusEffect" then | elseif effectId == "GenericStatusEffect" then | ||
out = out | out = out .. p.gengenericstatuseffect(w, frame) .. "\n" | ||
elseif effectId == "ExplosionReactionEffect" then | elseif effectId == "ExplosionReactionEffect" then | ||
out = out | out = out .. p.genexplosionreactioneffect(w, frame) .. "\n" | ||
elseif effectId == "FoamAreaReactionEffect" then | elseif effectId == "FoamAreaReactionEffect" then | ||
out = out | out = out .. p.genfoamareareactioneffect(w, frame) .. "\n" | ||
elseif effectId == "SmokeAreaReactionEffect" then | elseif effectId == "SmokeAreaReactionEffect" then | ||
out = out | out = out .. p.gensmokeareareactioneffect(w, frame) .. "\n" | ||
elseif effectId == "ModifyBleedAmount" then | elseif effectId == "ModifyBleedAmount" then | ||
out = out .. " | out = out .. p.genmodifybleedamount(w, frame) .. "\n" | ||
elseif effectId == "SatiateThirst" then | |||
local text = (type(w.type) == "table" and w.type.text) or "Утоляет жажду" | |||
out = out .. text .. ".\n" | |||
elseif effectId == "SatiateHunger" then | |||
local text = (type(w.type) == "table" and w.type.text) or "Утоляет голод" | |||
out = out .. text .. ".\n" | |||
end | end | ||
end | end |
Версия от 23:47, 6 сентября 2025
Для документации этого модуля может быть создана страница Модуль:Chemistry Lookup/doc
local prototypes = mw.loadData("Module:Chemistry Lookup/data")
local p = {}
p.chem = prototypes.chem or {}
p.react = prototypes.react or {}
p.status = prototypes.status or {}
p.groupDirection = prototypes.groupDirection or {}
-- ===== Хелперы =====
local function tablelength(T)
local count = 0
for _ in pairs(T or {}) do count = count + 1 end
return count
end
local function hchangelist(l, frame)
local out = ""
local len = tablelength(l)
local i = 0
for k, v in pairs(l) do
i = i + 1
if len == i and i ~= 1 then
out = out .. ", and "
elseif i ~= 1 then
out = out .. ", "
end
out = out .. frame:expandTemplate{ title = "HealthModifier", args = { adj = v, kind = k } }
end
return out
end
function p.readscalar(frame)
local a, b = frame.args[1], frame.args[2]
if not (a and b) or not p.chem[a] then return "" end
local v = p.chem[a][b]
if v == nil then return "" end
return mw.text.nowiki(tostring(v))
end
function p.readscalarreact(frame)
local a, b = frame.args[1], frame.args[2]
if not (a and b) or not p.react[a] then return "" end
local v = p.react[a][b]
if v == nil then return "" end
return mw.text.nowiki(tostring(v))
end
function p.getcolor(frame)
local a = frame.args[1]
if not a or not p.chem[a] or not p.chem[a].color then return "" end
return mw.text.nowiki(p.chem[a].color:sub(1, 7))
end
function p.gettextcolor(frame)
local a = frame.args[1]
if not a or not p.chem[a] or not p.chem[a].color then return mw.text.nowiki("#000") end
local basecol = p.chem[a].color
local red = tonumber(basecol:sub(2, 3), 16) or 0
local grn = tonumber(basecol:sub(4, 5), 16) or 0
local blu = tonumber(basecol:sub(6, 7), 16) or 0
local luminance = math.sqrt(0.241*red*red + 0.691*grn*grn + 0.068*blu*blu)
if luminance > 100 then
return mw.text.nowiki("#000")
else
return mw.text.nowiki("#FFF")
end
end
function p.hasrecipe(frame)
local chem = frame.args[1]
if not chem or not p.chem[chem] then return "" end
return (p.chem[chem].recipes and p.chem[chem].recipes[1]) and "true" or ""
end
function p.buildboxes(frame)
local out = ""
local group = frame.args[1]
for k, v in pairs(p.chem) do
if type(v) == "table" then
if (group == nil) or (v.group == group) then
out = out .. frame:expandTemplate{ title = "Chembox", args = { prototype = k }}
end
end
end
return out
end
function p.buildreactboxes(frame)
local out = ""
for k, v in pairs(p.react) do
if type(v) == "table" and v.effects and tablelength(v.effects) ~= 0 then
out = out .. frame:expandTemplate{ title = "Reactionbox", args = { reaction = k }}
end
end
return out
end
function p.buildrecipes(frame)
local chem = frame.args[1]
if not chem or not p.chem[chem] then return "" end
local out = ""
for _, recipe in pairs(p.chem[chem].recipes or {}) do
out = out .. p.buildreaction(frame, recipe)
end
return out
end
-- Версия для консоли отладки без frame
function p.buildrecipes_debug(chem)
if not chem or not p.chem[chem] then return "Химикат не найден" end
local out = "=== Рецепты для " .. chem .. " ===\n"
for i, recipe in ipairs(p.chem[chem].recipes or {}) do
out = out .. "Рецепт " .. i .. ": " .. recipe .. "\n"
if p.react[recipe] then
local data = p.react[recipe]
out = out .. " Реактанты:\n"
for k, v in pairs(data.reactants or {}) do
out = out .. " - " .. k .. ": " .. (v.amount or "?") .. "\n"
end
out = out .. " Продукты:\n"
for k, v in pairs(data.products or {}) do
out = out .. " - " .. k .. ": " .. tostring(v) .. "\n"
end
end
out = out .. "\n"
end
return out
end
function p.buildreactionext(frame)
local react = frame.args[1]
return p.buildreaction(frame, react)
end
function p.buildreaction(frame, react)
if not react or not p.react[react] then return "" end
-- Проверка для консоли отладки
if not frame or not frame.expandTemplate then
return "Рецепт: " .. react .. " (для полного отображения используйте в MediaWiki)"
end
local data = p.react[react]
local args = {}
-- Реактанты
local i = 0
for k, v in pairs(data.reactants or {}) do
i = i + 1
local dest = p.groupDirection[(p.chem[k] or {}).group] or "Chemistry"
args["component-" .. i] = frame:expandTemplate{
title = "Chem Recipe Component",
args = { reagent = k, amount = v.amount, dest = dest }
}
end
-- Продукты
i = 0
for k, v in pairs(data.products or {}) do
i = i + 1
local dest = p.groupDirection[(p.chem[k] or {}).group] or "Chemistry"
args["result-" .. i] = frame:expandTemplate{
title = "Chem Recipe Component",
args = { reagent = k, amount = v, dest = dest }
}
end
-- Эффекты реакции (не метаболизм)
if data.effects ~= nil then
args.effects = p.geneffectlist(data.effects, frame, 1)
end
return frame:expandTemplate{ title = "Chem Box Recipe", args = args }
end
local function scan_metab(chem)
local met = (p.chem[chem] or {}).metabolisms
if not met then return nil end
return met
end
function p.checksatiatesthirst(frame)
local chem = frame.args[1]
local met = scan_metab(chem)
if not met then return "" end
for _, v in pairs(met) do
for _, w in pairs(v.effects or {}) do
-- Исправляем проверку для JSON структуры
local effectName = (type(w.type) == "table" and w.type.name) or w.type or ""
if effectName == "SatiateThirst" then return "1" end
end
end
return ""
end
function p.checksatiateshunger(frame)
local chem = frame.args[1]
local met = scan_metab(chem)
if not met then return "" end
for _, v in pairs(met) do
for _, w in pairs(v.effects or {}) do
-- Исправляем проверку для JSON структуры
local effectName = (type(w.type) == "table" and w.type.name) or w.type or ""
if effectName == "SatiateHunger" then return "1" end
end
end
return ""
end
function p.haseffects(frame)
local chem = frame.args[1]
local met = scan_metab(chem)
if not met then return "" end
for _, v in pairs(met) do
for _, w in pairs(v.effects or {}) do
-- Исправляем проверку для JSON структуры
local effectName = (type(w.type) == "table" and w.type.name) or w.type or ""
if effectName ~= "SatiateHunger" and effectName ~= "SatiateThirst" then
return "1"
end
end
end
return ""
end
function p.geneffects(frame, chem)
if chem == nil then chem = frame.args[1] end
local met = scan_metab(chem)
if not met then return "" end
local out = ""
for k, v in pairs(met) do
-- Исправляем вывод rate - теперь используем правильное поле
local rate = v.rate or 1.0
-- Получаем локализованное название группы метаболизма
local groupName = k
if p.status and p.status[k] and p.status[k].name then
groupName = p.status[k].name
end
out = out .. "<b>" .. groupName .. "</b> (" .. tostring(rate) .. " единиц в секунду)\n"
-- Генерируем эффекты для этой группы
local effectsText = p.geneffectlist(v.effects or {}, frame, rate)
out = out .. effectsText
out = out .. "\n"
end
return out
end
function p.geneffectlist(effects, frame, rate)
local out = ""
for _, w in pairs(effects or {}) do
-- Исправляем получение ID эффекта для JSON структуры
local effectId = (type(w.type) == "table" and w.type.name) or w.type or w.id or ""
if effectId == "HealthChange" then
out = out .. p.genhealthchange(w, rate, frame) .. "\n"
elseif effectId == "AdjustReagent" then
out = out .. p.genadjustreagent(w, rate, frame) .. "\n"
elseif effectId == "FlammableReaction" then
out = out .. p.genflammablereaction(w, frame) .. "\n"
elseif effectId == "AdjustTemperature" then
out = out .. p.genadjusttemperature(w, frame) .. "\n"
elseif effectId == "GenericStatusEffect" then
out = out .. p.gengenericstatuseffect(w, frame) .. "\n"
elseif effectId == "ExplosionReactionEffect" then
out = out .. p.genexplosionreactioneffect(w, frame) .. "\n"
elseif effectId == "FoamAreaReactionEffect" then
out = out .. p.genfoamareareactioneffect(w, frame) .. "\n"
elseif effectId == "SmokeAreaReactionEffect" then
out = out .. p.gensmokeareareactioneffect(w, frame) .. "\n"
elseif effectId == "ModifyBleedAmount" then
out = out .. p.genmodifybleedamount(w, frame) .. "\n"
elseif effectId == "SatiateThirst" then
local text = (type(w.type) == "table" and w.type.text) or "Утоляет жажду"
out = out .. text .. ".\n"
elseif effectId == "SatiateHunger" then
local text = (type(w.type) == "table" and w.type.text) or "Утоляет голод"
out = out .. text .. ".\n"
end
end
return out
end
function p.gensmokeareareactioneffect(r, frame)
local conds = nil
if r.conditions ~= nil then
conds = p.genconds(r.conditions, frame)
end
return frame:expandTemplate{ title = "SmokeAreaReactionEffect", args = { when = conds, prob = r.probability }}
end
function p.genfoamareareactioneffect(r, frame)
local conds = nil
if r.conditions ~= nil then
conds = p.genconds(r.conditions, frame)
end
return frame:expandTemplate{ title = "FoamAreaReactionEffect", args = { when = conds, prob = r.probability }}
end
function p.genexplosionreactioneffect(r, frame)
local conds = nil
if r.conditions ~= nil then
conds = p.genconds(r.conditions, frame)
end
return frame:expandTemplate{ title = "ExplosionReactionEffect", args = { when = conds, prob = r.probability }}
end
function p.gengenericstatuseffect(r, frame)
local conds = nil
if r.conditions ~= nil then
conds = p.genconds(r.conditions, frame)
end
return frame:expandTemplate{
title = "GenericStatusEffect",
args = { key = r.Key or r.key, type = r.Type, time = r.Time or r.time, refresh = r.Refresh, when = conds, prob = r.probability }
}
end
function p.genadjusttemperature(r, frame)
local conds = nil
if r.conditions ~= nil then
conds = p.genconds(r.conditions, frame)
end
return frame:expandTemplate{ title = "AdjustTemperature", args = { amount = r.Amount or r.amount, when = conds, prob = r.probability }}
end
function p.genflammablereaction(r, frame)
local conds = nil
if r.conditions ~= nil then
conds = p.genconds(r.conditions, frame)
end
return frame:expandTemplate{ title = "FlammableReaction", args = { multiplier = r.Multiplier, when = conds, prob = r.probability }}
end
function p.genadjustreagent(r, rate, frame)
local conds = nil
if r.conditions ~= nil then
conds = p.genconds(r.conditions, frame)
end
return frame:expandTemplate{ title = "AdjustReagent", args = { amount = r.Amount or r.amount, reagent = r.Reagent or r.reagent, when = conds, prob = r.probability }}
end
function p.genmodifybleedamount(r, frame)
local conds = nil
if r.conditions ~= nil then
conds = p.genconds(r.conditions, frame)
end
return frame:expandTemplate{ title = "ModifyBleedAmount", args = { amount = r.Amount or r.amount, when = conds, prob = r.probability }}
end
function p.genhealthchange(h, rate, frame)
local healst = {}
local dealst = {}
local r = 1.0 / (rate or 1)
if h.damage and h.damage.types then
for k, v in pairs(h.damage.types) do
if v < 0 then healst[k] = v * r else dealst[k] = v * r end
end
end
if h.damage and h.damage.groups then
for k, v in pairs(h.damage.groups) do
if v < 0 then healst[k] = v * r else dealst[k] = v * r end
end
end
local heals = hchangelist(healst, frame)
local deals = hchangelist(dealst, frame)
local conds = nil
if h.conditions ~= nil then
conds = p.genconds(h.conditions, frame)
end
return frame:expandTemplate{ title = "HealthChange", args = { heals = heals, deals = deals, when = conds, prob = h.probability }}
end
function p.genconds(conds, frame)
local out = ""
local len = tablelength(conds or {})
local i = 0
for _, c in pairs(conds or {}) do
i = i + 1
if len == i and i ~= 1 then
out = out .. ", and "
elseif i ~= 1 then
out = out .. ", "
end
out = out .. p.gencond(c, frame)
end
return out
end
function p.gencond(c, frame)
if not c or not c.type then return "" end
if c.type == "TotalDamage" then
return frame:expandTemplate{ title = "TotalDamage", args = { min = c.Min or c.min, max = c.Max or c.max } }
elseif c.type == "ReagentThreshold" then
return frame:expandTemplate{ title = "ReagentThreshold", args = { min = c.Min or c.min, max = c.Max or c.max, reagent = c.Reagent or c.reagent } }
elseif c.type == "Temperature" then
return frame:expandTemplate{ title = "Temperature", args = { min = c.Min or c.min, max = c.Max or c.max } }
else
-- Новая логика: если type не является стандартным условием, то это тип органа
local organTypeName = c.type
local shouldHave = c.shouldHave
if shouldHave == nil then shouldHave = true end
-- Получаем локализованное название типа органа из status данных
if p.status and p.status[organTypeName] and p.status[organTypeName].name then
organTypeName = p.status[organTypeName].name
end
return frame:expandTemplate{ title = "OrganType", args = { shouldhave = shouldHave, type = organTypeName } }
end
return ""
end
-- Отладочная функция для проверки рецептов
function p.debugrecipes(frame)
local chem = frame.args[1]
if not chem then return "Не указан химикат" end
local out = "=== Отладка рецептов для " .. chem .. " ===\n"
-- Проверяем существует ли химикат
if not p.chem[chem] then
out = out .. "ОШИБКА: Химикат не найден в базе данных\n"
return out
end
-- Проверяем есть ли рецепты
local recipes = p.chem[chem].recipes
if not recipes then
out = out .. "Рецепты не найдены (recipes = nil)\n"
-- Попробуем найти рецепты вручную
out = out .. "Поиск рецептов в реакциях:\n"
for reactId, reactData in pairs(p.react) do
if reactData.products and reactData.products[chem] then
out = out .. "- Найдена реакция: " .. reactId .. " (производит " .. tostring(reactData.products[chem]) .. ")\n"
end
end
else
-- Подсчитываем рецепты правильно
local recipeCount = 0
for _ in pairs(recipes) do
recipeCount = recipeCount + 1
end
out = out .. "Найдено рецептов: " .. recipeCount .. "\n"
for i, recipe in ipairs(recipes) do
out = out .. "- Рецепт " .. i .. ": " .. recipe .. "\n"
if p.react[recipe] then
out = out .. " Реакция существует: да\n"
if p.react[recipe].products and p.react[recipe].products[chem] then
out = out .. " Производит " .. chem .. ": " .. tostring(p.react[recipe].products[chem]) .. "\n"
else
out = out .. " ОШИБКА: Не производит " .. chem .. "\n"
end
else
out = out .. " ОШИБКА: Реакция не существует\n"
end
end
end
return out
end
return p